silikoneasy.blogg.se

Stonehearth game ideas
Stonehearth game ideas





stonehearth game ideas

And Amalgam of the Deep lets you complete the Questline more quickly since it’s a Pirate itself and it discovers another one – a bit like Harbor Scamp (the only downside is that you need another Pirate on the board, but that’s not a problem). Pufferfist gives the deck more damage, but also a kind of a board clear – it’s great against decks with tons of small minions, but it can also be used to e.g. Out of the new additions, I found two to be particularly good. But even ignoring all of that, I think that it will go on a chopping block quite soon. Aggressive decks are also good as punishing early experiments.

stonehearth game ideas stonehearth game ideas

The deck is basically already optimized (since it’s just an old deck with a few new cards) and it plays against a lot builds that are already being tested and might not even work out that well. Of course, I believe that this number would fall down after the meta settles. When you combine those two things, you get this.Įarly stats indicate that the deck has over 60% win rate in Diamond-Legend. It’s basically a stronger version of an already good Fractured in Alterac Valley deck, in a meta with what should be an overall lower power level. It wasn’t affected that much by the rotation since most of the Pirates were from Year of the Gryphon anyway, and given the expansion’s maritime theme, we have a bunch of new, strong Pirates to fix whatever holes it had. The first entry on this list might be a bit anti-climactic, but I think that Questline Warrior is the strongest deck in Voyage to the Sunken City. These decks are only example lists – meta is adjusting very quickly and more optimized builds might be out at the time you’re reading it! The order of decks below is not indicative of their strength. Decks are chosen based on my ladder experience, watching the steamers & pros, talking with other high ranked players and early statistics from sites like. Just like every new expansion, remember that the early meta is very chaotic and it might look completely different in a few days. Below, I’ll list some of the lists that caught my attention.

#STONEHEARTH GAME IDEAS PRO#

I’ve spent most of the first 24h of expansion watching pro player streams and social media, adding their decks to the site (as well as playing some matches with the most promising builds myself), so I have a quite good idea of what’s commonly played, which decks get solid results and which builds have a chance to become a part of the meta. But are they any good? Did we already see any huge surprises, or maybe the new Tier 1 decks are yet to be discovered?Ĭheck out our Voyage to the Sunken City early meta decks for every class! Just after Day 1, we’ve already seen a bunch of new, interesting builds. So it’s only natural that all of those changes have shuffled the meta (at least the early one). That’s a grand total of nearly 500 cards leaving Standard and 207 new ones coming in. On top of that, 57 Core Set cards have rotated out, with 72 cards from older sets taking their place. All of the 2020 expansions (Ashes of Outland, Scholomance Academy and Darkmoon Faire) are out.

stonehearth game ideas

Not only we’ve got 135 new expansion cards, but also a massive rotation. Like every first expansion of the year, it has changed the Standard landscape significantly. Voyage to the Sunken City, the first expansion of the Year of the Hydra (2022), was released yesterday.







Stonehearth game ideas